
ABOUT
Click here for photos and videos from AGMF 2026!
AGMF celebrates the artistry and innovation of video game music through training, education, live performance, and interdisciplinary collaboration among composers, developers, and the next generation of creatives, who learn directly from guest composers and industry professionals.
Organizer
ı Global Arts United (GAU)
Collaborators
ı Density512 (featured chamber orchestra)
Leadership
Director: Diogo Carvalho

PROGRAM
ı Daily Highlights:
Day 1: Arrival, Welcome Reception
Day 2: Orientation, Orchestra Rehearsals, Meetings
Day 3: Lectures, Orchestra Rehearsals
Day 4: Lectures and Feedback Sessions
Day 5: Lectures and Orchestra Rehearsals
Day 6: Lectures and Feedback Sessions
Day 7: Orchestra Dress Rehearsal and Concert
Day 8: Orchestra Rehearsals!
Day 9: Closing Concert
Day 10: Departure
ı Special Events:
– Community Night (participant showcases, open to public)
– Recording sessions with Density512
– Power-Up Concert
ı Participants will produce original music for a new/unreleased game (portfolio-ready). Excerpts will be rehearsed and recorded by Density512 chamber orchestra
ı AGMF Participation Includes:
– Rehearsals and Recording with Density512
– Lectures, Lessons, and Feedback Session with Industry Leaders
– Optional Pairing with Local Game Developers
– Housing

APPLY
ı Application Requirements:
– Complete the application form (link below)
– Submit a portfolio sample (score and/or audio; MIDI submissions are accepted)
ı Fee: $3,825, which includes housing, lectures and lessons, facilities, faculty and guest artists, access to all events, and professional ensemble services.
ı Key Dates:
– Application Deadline: Dec 1
– Acceptance Notifications: Dec 7
– First Deposit Due: Dec 15
ı Scholarship Opportunities:
– A limited number of additional scholarships may be available
– Applicants may submit a short optional essay addressing financial need and professional impact

FACULTY & GUESTS
Guest Faculty: Virginia Leo, Jeremy Nathan Tisser, Kimberly Marlis, Thomas Yee, Jacob Schnitzer, Matt Piersall, Evan Harger, Jesse Zuretti, and Sydney Kjerstad Zuretti
Ensemble in Residence: Density512
Guest Developers / Industry Partners: (Game studio collaboration, list TBD)

EVENTS
ı Concert
– March 15: Density512 Power-Up Concert
ı Public Panels / Roundtables
– “Identity and Representation in Video Game Music” (Thomas Yee)
– “Composing with 8-Bit Chiptune and Dynamic Audio” (Thomas Yee)
– “AGMF Panel” (Career Panel)
ı Composition Game Jam (coached)
– Virginia Leo leads our sessions, open to game developers in the region

SUPPORT
ı Support Opportunities
– AGMF provides a limited number of partial scholarships, through the general support of our donors.
– Applicants must submit short essay on financial need + career impact
ı Scholarship Support
– Donations help fund student participation. Contact us for submitting donations.
ı Friends of GAU | Click to Donate!
– Friends of Global Arts United (FGAU) is a 501(c)(3) nonprofit organization that supports the educational and cultural mission of GAU through scholarships and fundraising. Contributions to Friends of GAU directly help emerging artists participate in programs like the Austin Game Music Festival, providing access to world-class training and international collaboration opportunities.







